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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    An example table of contents of a GDD. A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team.

  4. Template:Video game engines - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_engines

    Editors can experiment in this template's sandbox ( edit | diff) and testcases ( create) pages. Subpages of this template. Categories: Video game engine templates. Software navigational boxes.

  5. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    Tuxedo T. Penguin: A Quest for Herring by Steve Baker, a game featuring the Linux mascot Tux and introducing the PLIB library, was an early example of a three-dimensional free software game. He and his son Oliver would later create other popular 3D free games and clones such as TuxKart and contribute to those by other developers such as Tux Racer.

  6. Template talk:Video game engines - Wikipedia

    en.wikipedia.org/wiki/Template_talk:Video_game...

    Video game engines. This template is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. This template does not require a rating on the project's ...

  7. Platinum Arts Sandbox - Wikipedia

    en.wikipedia.org/wiki/Platinum_Arts_Sandbox

    Platinum Arts Sandbox is a video game programming tool. The tool was developed by Michael Tomaino and Kevin Meyer. Features in media. PBS/WMHT Games in Education Conference; Moddb.com Top 100 Mod/Game of the Year 2008; Many various Moddb.com interviews and features; Slashdot.org Article - Involving Kids In Free Software Through Games?

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