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  2. Obfuscation (software) - Wikipedia

    en.wikipedia.org/wiki/Obfuscation_(software)

    Obfuscation (software) In software development, obfuscation is the act of creating source or machine code that is difficult for humans or computers to understand. Like obfuscation in natural language, it may use needlessly roundabout expressions to compose statements. Programmers may deliberately obfuscate code to conceal its purpose ( security ...

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ provides more than 35 operators, covering basic arithmetic, bit manipulation, indirection, comparisons, logical operations and others. Almost all operators can be overloaded for user-defined types, with a few notable exceptions such as member access (. and .*) and the conditional operator. The rich set of overloadable operators is central ...

  4. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    In programming languages, a closure, also lexical closure or function closure, is a technique for implementing lexically scoped name binding in a language with first-class functions. Operationally, a closure is a record storing a function [a] together with an environment. [1] The environment is a mapping associating each free variable of the ...

  5. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts of a computer program or from ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...

  7. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  8. Modified condition/decision coverage - Wikipedia

    en.wikipedia.org/wiki/Modified_condition/...

    A condition is a leaf-level Boolean expression (it cannot be broken down into simpler Boolean expressions). Decision. A Boolean expression composed of conditions and zero or more Boolean operators. A decision without a Boolean operator is a condition. A decision does not imply a change of control flow, e.g. an assignment of a boolean expression ...

  9. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs". A quine is a fixed point of an execution ...