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  2. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    Contents. Simple and Fast Multimedia Library. Simple and Fast Multimedia Library ( SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java ...

  3. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    Outline of C++. The following outline is provided as an overview of and topical guide to C++: C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises a combination of both high-level and low-level language features. [1]

  4. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  5. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C ( pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [ 7 ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... intended for beginners DX Studio: C++: ... A rhythm video game and ...

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ templates enable generic programming. C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to ...

  8. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    C++ classes. A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers ...

  9. Karel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Karel_(programming_language)

    Karel programs are structured in the following way: Comments: Any line starting with # is a comment and is ignored by the interpreter. Functions in Karel are declared using def, followed by the function name and parentheses. The body of the function follows in subsequent lines. main(): A program run executes the main function. The other ...

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