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Too much video game playing may cause vision problems. [11] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.
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This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [ 1 ][ 2 ] Among the 50 largest video game companies, thirteen are based in the United States, ten in Japan, six each in South Korea and ...
A video game, [a] also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...
This is a list of video games that have sold the highest number of software units worldwide. The best-selling video game to date is Minecraft, a sandbox game released by Mojang in November 2011 for a wide range of PC, mobile and console platforms, selling more than 300 million copies across all platforms. Grand Theft Auto V is the only other ...
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.
The Nintendo GameCube [h] [i] is a home video game console developed and marketed by Nintendo.It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002.
Strategy video games focus on gameplay requiring careful and skillful thinking and planning in order to achieve victory and the action scales from world domination to squad-based tactics. "In most strategy video games," says Andrew Rollings, "the player is given a godlike view of the game world, indirectly controlling the units under his command."