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Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D Windows, macOS, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: Metro 2033, Metro: Last Light, Metro Exodus: Proprietary: A-Frame (VR) JavaScript: 2015 JavaScript: Yes 3D Cross-platform: MIT: Open source Entity component ...
Sony allowed Fortnite to be cross-platform play compatible with all platforms and stated they would review other games on a case-by-case basis. [53] By January 2019, Psyonix announced that Sony had granted the same for Rocket League, allowing cross-platform play between the PlayStation 4, Xbox One, Switch, and PC versions in February 2019. [54 ...
Nexon is a pioneer in free-to-play online Virtual World games which operate in contrast to games that require a large initial payment and offer a comparatively short life cycle. Nexon's Virtual Worlds make use of live, in-game operations to provide ongoing content and manage service.
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Godot (game engine) Open source GDScript, C++, C#, GDNative ... also features cross-platform Web player Proprietary, based on open-source Uno Platform: nventive
A cross compiler is a compiler capable of creating executable code for a platform other than the one on which the compiler is running. For example, a compiler that runs on a PC but generates code that runs on Android devices is a cross compiler.
Chrono Cross [b] is a 1999 role-playing video game developed and published by Square for the PlayStation video game console.It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.