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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  3. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript. The framework offers a wide range of ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    GPL-2.0-or-later: Free software re-implemented Ultima VII game engine Flare3D: ActionScript 3 Yes 3D Web, Windows, iOS, Android, BlackBerry: List: Proprietary: Flixel: ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash games ForgeLight: Yes 3D Windows, PlayStation 4, Xbox One

  5. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    stencyl .com. Stencyl is a video game development tool that allows users to create 2D video games for computers, mobile devices, and the web. The software is available for free, with select publishing options available for purchase. [2] The software was originally called "StencylWorks" while in development and for the initial release but was ...

  6. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  7. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [ 4][ 5] It is aimed primarily at non-programmers, [ 6] allowing quick creation of games through visual programming.

  8. Learn how to create your own video games with this ... - AOL

    www.aol.com/learn-create-own-video-games...

    With 24 hours of content spread across six different courses, the Hardcore Game Development and Animation Bundle can teach you how to build your own video games using industry-standard game ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...