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EU: July 14, 2017. Genre (s) Racing. Mode (s) Single-player, multiplayer. Cars 3: Driven to Win is a 2017 racing game developed by Avalanche Software and published by Warner Bros. Interactive Entertainment. The game is based on the 2017 film of the same name. It is the first Disney game without the involvement of Disney Interactive Studios ...
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Play Publishing WIN 2006-05-04 Mad Riders: Techland: Ubisoft: PS3, X360, WIN, OS X 2012-05-29 Mad Tracks: Load Inc. Micro Application, D3 Publisher: WIN, X360 2006-02-27 Mad Trax: RayLand Interactive Project Two Interactive BV WIN 1998 Madagascar Kartz: Sidhe Interactive, Virtuos: Activision: NDS, PS3, Wii, X360 2009-10-23 Mancopter: Datasoft ...
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Take your car out for a spin through the city! By Masque Publishing. Advertisement. Advertisement. Feedback. Help. Join AOL. Accessibility. EU Digital Services Act.
Putt-Putt is a series of children's adventure and puzzle computer games created by Humongous Entertainment. This franchise was Humongous Entertainment's first game series to be developed. [ 1] They primarily involve clicking to get to a destination, although some sub-quests and mini-games involve the keyboard.
I spy. I spy is a guessing game where one player (the spy or it) chooses an object within sight and announces to the other players that "I spy with my little eye something beginning with...", naming the first letter of the object. Other players attempt to guess this object. It is often played as a car game .
JellyCar designer Tim FitzRandolph began developing the game in his spare time at home while working with Disney Interactive Studios. [3] His first version of the game (and a level editor) was created using Microsoft's XNA development tools and released through the Indie Games community on Xbox Live for the Xbox 360 gaming console in February 2008. [4]