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  2. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    The video game industry in general was boosted by the pandemic, since people under pandemic lockdowns were forced to stay home, with video games becoming a popular pastime. Total spending in video games grew to US$33.7 billion in the United States during the first nine months of 2020 compared to US$27.9 billion for the same period in 2019. [87]

  3. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Life simulation games (or artificial life games) [ 10] are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [ 10] Social simulation games are one of its subgenres.

  4. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    Activision Blizzard is the company that makes and owns some of the most popular video games in the industry, including Call of Duty, Overwatch, World of Warcraft, Crash Bandicoot, Hearthstone, Candy Crush, and Diablo. Microsoft announced its intent to acquire Activision Blizzard for $68.7 billion on January 18, 2022.

  5. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    Free-to-play ( F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which ...

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    v. t. e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display.

  7. 2048 (video game) - Wikipedia

    en.wikipedia.org/wiki/2048_(video_game)

    2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. [ 2] The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the goal, creating tiles with ...

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