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  2. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ inherits most of C's syntax. A hello world program that conforms to the C standard is also a valid C++ hello word program. The following is Bjarne Stroustrup's version of the Hello world program that uses the C++ Standard Library stream facility to write a message to standard output: [61] [62] [note 2]

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C ( pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [ 7 ...

  5. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Presented below is a simple (contrived) example of a C++ hello world program, where the text to be printed and the method of printing it are decomposed using policies. In this example, HelloWorld is a host class where it takes two policies, one for specifying how a message should be shown and the other for the actual message being printed.

  6. Esoteric programming language - Wikipedia

    en.wikipedia.org/wiki/Esoteric_programming_language

    Esoteric programming language. An esoteric programming language (sometimes shortened to esolang) is a programming language designed to test the boundaries of computer programming language design, as a proof of concept, as software art, as a hacking interface to another language (particularly functional programming or procedural programming ...

  7. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    t. e. In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE -based streams from the C standard library.

  8. Ada (programming language) - Wikipedia

    en.wikipedia.org/wiki/Ada_(programming_language)

    Ada (programming language) Ada is a structured, statically typed, imperative, and object-oriented high-level programming language, inspired by Pascal and other languages. It has built-in language support for design by contract (DbC), extremely strong typing, explicit concurrency, tasks, synchronous message passing, protected objects, and non ...

  9. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    Directive (programming) – Language construct that specifies how a compiler should process its input; General-purpose macro processor – Macro processor that is not tied to or integrated with a particular language or piece of software. "Hello, World!" program – Traditional first example of a computer programming language