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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    It can also create animated and interactive PDF presentations and forms. LyX – A "What You See Is What You Mean" document creation system, LyX makes use of the LaTeX markup macro system for TeX , allowing the elegant creation of documents which match up with the layouts in it for various document classes.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    JavaScript, Event System Yes 2D Windows, macOS, Wii U, HTML5 capable internet browsers: Hypnospace Outlaw: Proprietary, GPL Classic version CraftStudio: 2015 Lua: Yes 2D, 3D Windows, macOS, Linux: Free use: Used to create voxel-based games. Creation Engine: C++: 2011 Papyrus Yes 3D Windows, PlayStation 3, Xbox 360, Xbox One, PlayStation 4

  5. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [ 4][ 5] It is aimed primarily at non-programmers, [ 6] allowing quick creation of games through visual programming.

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  8. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [ 4][ 5][ 3][ 6] It is used to create mostly two-dimensional (2D) games, [ 7] but is fully capable of three-dimensional (3D) as well. [ 8][ 9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  9. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.