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  2. PlayStation 4 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_technical...

    Compared to the original PS4 GPU, this is a 2.2775× or 227.75% increase in single precision FLOPs. Improvements in GPU 16-bit variable float calculations derived from the newer AMD Vega architecture result in the PS4 Pro having a theoretical half precision floating point performance of 8.39 TeraFLOPs.

  3. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks. Almost all modern uses follow the IEEE 754-2008 standard, where the 16-bit base-2 format is referred to as binary16, and the exponent uses 5 bits. This can express values in the range ...

  4. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    The bfloat16 ( brain floating point) [ 1 ][ 2 ] floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with ...

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...

  6. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision binary floating-point is a commonly used format on PCs, due to its wider range over single-precision floating point, in spite of its performance and bandwidth cost. It is commonly known simply as double. The IEEE 754 standard specifies a binary64 as having: Sign bit: 1 bit. Exponent: 11 bits.

  7. FLOPS - Wikipedia

    en.wikipedia.org/wiki/FLOPS

    FLOPS can be recorded in different measures of precision, for example, the TOP500 supercomputer list ranks computers by 64 bit (double-precision floating-point format) operations per second, abbreviated to FP64. [9] Similar measures are available for 32-bit (FP32) and 16-bit (FP16) operations.

  8. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    Audio bit depth. An analog signal (in red) encoded to 4-bit PCM digital samples (in blue); the bit depth is four, so each sample's amplitude is one of 16 possible values. In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample.

  9. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    On a typical computer system, a double-precision (64-bit) binary floating-point number has a coefficient of 53 bits (including 1 implied bit), an exponent of 11 bits, and 1 sign bit. Since 2 10 = 1024, the complete range of the positive normal floating-point numbers in this format is from 2 −1022 ≈ 2 × 10 −308 to approximately 2 1024 ≈ ...