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KMixer. KMixer is the Kernel Audio Mixer driver, a part of WDM Audio in Windows 98 to Windows XP which handles the mixing of multiple sound buffers into an output. The tasks performed by KMixer.sys: Mixing multiple PCM audio streams. Format, bit-depth (also known as word-length) and sample-rate conversion.
DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2. It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams. DirectSound was originally written for ...
Some of the sounds from Windows 2000 are The Microsoft Sound, Windows Logoff Sound and Windows Logon Sound are removed but the sounds in Media folder are stored. It is no longer possible to save or delete schemes under the Appearance tab of Display Properties. The option to select a Pattern under the Background (9x/NT)/ Desktop (XP) tab of ...
Windows Media Audio Lossless (WMA Lossless) is a lossless audio codec that competes with ATRAC Advanced Lossless, Dolby TrueHD, DTS-HD Master Audio, Shorten, Monkey's Audio, FLAC, Apple Lossless, and WavPack (Since late 2011, [37] [38] [39] the last three have the advantage of being open source software and available for nearly any operating ...
VDMSound. VDMSound was an open-source (licensed under GPLv2) emulator of legacy sound card devices, designed to allow video games and other applications written for MS-DOS to run on the Microsoft Windows NT/2000/XP/95/98/Me operating systems. Its author is Vlad Romascanu. [ 1][ 3]
Windows XP Mode (XPM) [36] [37] is a virtual machine package for Windows Virtual PC containing a pre-installed, licensed copy of Windows XP Professional with Service Pack 3 as its guest OS. Previously, both the CPU and motherboard of the host had to support hardware virtualization, [ 38 ] but an update in early 2010 eliminated this requirement ...
Universal Audio Architecture (UAA) is an initiative unveiled in 2002 by Microsoft to standardize the hardware and class driver architecture for audio devices in modern Microsoft Windows operating systems. Three classes of audio devices are supported by default: USB, IEEE 1394 ( FireWire ), and Intel High Definition Audio, which supports PCI and ...
In Windows XP, essentially, audio would be "broadcast" to all the audio endpoints at once. However, the new audio engine in Windows Vista changes this behaviour. Basically, audio can be sent only to the specific endpoint that the system has set by default, or which the user has configured via the Control Panel setting.