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  2. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    QA76.73.C153 A42 2001. Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming.

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  4. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.

  5. Functional programming - Wikipedia

    en.wikipedia.org/wiki/Functional_programming

    For example, the expression: print length([2+1, 3*2, 1/0, 5-4]) fails under strict evaluation because of the division by zero in the third element of the list. Under lazy evaluation, the length function returns the value 4 (i.e., the number of items in the list), since evaluating it does not attempt to evaluate the terms making up the list.

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C ( pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [ 7 ...

  8. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE -based streams from the C standard library. [3] [4]

  9. C++ Technical Report 1 - Wikipedia

    en.wikipedia.org/wiki/C++_Technical_Report_1

    C++ Technical Report 1 ( TR1) is the common name for ISO/IEC TR 19768, C++ Library Extensions, which is a document that proposed additions to the C++ standard library for the C++03 language standard. The additions include regular expressions, smart pointers, hash tables, and random number generators. TR1 was not a standard itself, but rather a ...