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  2. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    An example table of contents of a GDD. A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team.

  3. Template:Art and video games - Wikipedia

    en.wikipedia.org/wiki/Template:Art_and_video_games

    Template: Art and video games. ... Download as PDF; Printable version Art and video games ... Video game art creation. Game art design

  4. Template:Video game titles - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_titles

    This template is used in conjunction with a sub-template ( Template:Video game titles/item) to create a table to display information for a single video game or related title in a stand-alone list of video game titles. Not all parameters will be used. Different combinations of parameters are used to display different table formats.

  5. Template:Video games - Wikipedia

    en.wikipedia.org/wiki/Template:Video_games

    This template prefers inline formatting of parameters. The above documentation is transcluded from Template:Video games/doc. ( edit | history) Editors can experiment in this template's sandbox ( create | mirror) and testcases ( create) pages. Add categories to the /doc subpage. Subpages of this template.

  6. Template:Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_graphics

    Full motion video based game; Graphic adventure game; Isometric video game graphics; Side-scrolling video game; Stereoscopic video game; Text-based game; Third-person view; Tile-based video game; Top-down perspective; Vector game

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  8. Category:Video game templates by company - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    It should not be used to categorize articles or pages in other namespaces. To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates by company]] to the <includeonly> section at the bottom of that page. Otherwise, add.

  9. Category:Video game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_templates

    To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add. <noinclude>[[Category:Video game templates]]</noinclude>. to the end of the template code, making ...